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This commit is contained in:
Evan Scamehorn
2025-12-16 21:45:53 -06:00
parent 267a733153
commit 66fa2cdc65
4 changed files with 237 additions and 91 deletions

View File

@@ -2,24 +2,29 @@ export class UIManager {
constructor(routeManager) {
this.routeManager = routeManager;
this.gameManager = null;
this.isSimulationReady = false;
// Panels
// -- MAIN MENU ELEMENTS --
this.elMainMenu = document.getElementById('main-menu');
this.btnStart = document.getElementById('btn-start');
this.btnMenuToggle = document.getElementById('menu-toggle');
this.selectMap = document.getElementById('map-selector');
// -- GAME UI ELEMENTS --
this.panelMain = document.getElementById('ui-main-menu');
this.panelDraft = document.getElementById('ui-draft-menu');
this.elContainer = document.getElementById('ui-container');
// UI Elements
// Stats
this.elCurrentLength = document.getElementById('current-length');
this.elCurrentCost = document.getElementById('current-cost');
this.elCurrentRiders = document.getElementById('current-riders');
this.elBudget = document.getElementById('val-budget');
this.elDay = document.getElementById('val-day');
this.elTotalRiders = document.getElementById('val-riders');
this.elApproval = document.getElementById('val-approval');
this.elIncomeFloat = document.getElementById('income-float');
this.elRouteList = document.getElementById('route-list');
this.elContainer = document.getElementById('ui-container');
// Buttons
this.btnCreate = document.getElementById('btn-create-route');
@@ -36,11 +41,45 @@ export class UIManager {
this.selectViewMode = document.getElementById('view-mode');
this.onViewModeChanged = null;
this.initListeners();
this.initSafetyChecks();
}
initListeners() {
// --- MODE SWITCHING ---
// --- MAIN MENU INTERACTIONS ---
// 1. Start Button
this.btnStart.addEventListener('click', () => {
if (this.isSimulationReady) {
this.elMainMenu.classList.add('hidden');
}
});
// 2. Map Selector
this.selectMap.addEventListener('change', (e) => {
if (confirm("Switching maps will lose unsaved progress. Continue?")) {
// Logic to reload map would go here.
// For now, since we only have one map, we just reload the page to be safe
window.location.reload();
} else {
// Revert selection if canceled (conceptually simple, hard to do without tracking previous val)
e.target.value = "madison_wi";
}
});
// 3. Menu Toggle (Top Right)
this.btnMenuToggle.addEventListener('click', () => {
// Toggle menu visibility
if (this.elMainMenu.classList.contains('hidden')) {
this.elMainMenu.classList.remove('hidden');
} else {
this.elMainMenu.classList.add('hidden');
}
});
// --- GAME UI INTERACTIONS ---
this.btnCreate.addEventListener('click', () => {
this.enterDraftMode();
});
@@ -57,7 +96,6 @@ export class UIManager {
this.routeManager.clearCurrentRoute();
this.exitDraftMode();
});
// ----------------------
this.btnToggle.addEventListener('click', () => {
this.elContainer.classList.toggle('hidden');
@@ -89,6 +127,8 @@ export class UIManager {
if (this.routeManager.gameManager) {
this.routeManager.gameManager.loadGame(evt.target.result);
this.renderRouteList();
// Auto close menu on load
this.elMainMenu.classList.add('hidden');
}
};
reader.readAsText(file);
@@ -96,6 +136,23 @@ export class UIManager {
});
}
initSafetyChecks() {
// Prompt before closing tab
window.addEventListener('beforeunload', (e) => {
// Modern browsers don't show custom text, but this triggers the generic "Are you sure?"
e.preventDefault();
e.returnValue = '';
});
}
// Called by Main.js when Promise.all is finished
setLoadingComplete() {
this.isSimulationReady = true;
this.btnStart.disabled = false;
this.btnStart.textContent = "Enter Simulation";
this.btnStart.classList.add('ready');
}
enterDraftMode() {
this.panelMain.style.display = 'none';
this.panelDraft.style.display = 'block';
@@ -225,10 +282,10 @@ export class UIManager {
btnEdit.title = "Redraw Route";
btnEdit.style.padding = "4px 8px";
btnEdit.onclick = () => {
// --- FIX IS HERE ---
// 1. Enter draft mode first (this resets the drafting state)
// Hide menu if open
this.elMainMenu.classList.add('hidden');
this.enterDraftMode();
// 2. Load the route data (this populates the drafting state)
this.routeManager.editSavedRoute(index);
};